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The Author-it Blog

WEDNESDAY, 19 NOVEMBER, 2008

Content Management - Jargon to English Translation

Recently I’ve noticed that not only within the pages of this blog, but in CMS blog-space in general there are a handful of commonly used acronyms that are bandied about with the assumption that all readers automatically understand what they mean, not only literally but also what technologies and processes they actually represent.

Another twist to this is is that even within the content management community, there isn’t always agreement. Here is my humble attempt at bringing some clarity to the subject.  My thanks go to Wikipedia and Peter Halgopan of Information Week for help with definitions.

CM or CMS - Content Management  or Content Management System.  This a computer application used to create, edit, manage, and publish content in a consistently organized fashion.  CMSs are frequently used for storing, controlling, versioning, and publishing industry-specific documentation such as news articles, operators’ manuals, technical manuals, sales guides, and marketing brochures. The content managed may include computer files, image media, audio files, video files, electronic documents, and Web content.

CCMS - Component Content Management System.  Content Management applications which break down authored content into granular components (’topics’).  Core components of such content, can then be reused in many content products.  Research shows that as much as half of product support content is redundant and could be reused. For a large organization, reuse can yield significant savings, efficiencies, and quality improvements over time.  A core component can be something as small as a legal copyright statement, the first steps in a process that are shared by many processes, or an key branding message like a product name or tagline. Reuse allows the core component to be edited and maintained from a single source, and then be easily assembled into thousands of documents where it is needed.

WCM or WCMS - Web Content Management or Web Content Management System.  Content management system software, usually implemented as a Web application, for creating and managing HTML content. It is used to manage and control a large, dynamic collection of Web material (HTML documents and their associated images). A WCMS facilitates content creation, content control, editing, and many essential Web maintenance functions. Usually the software provides authoring (and other) tools designed to allow users with little or no knowledge of programming languages to create and manage content with relative ease.. Blogging tools such as WordPress, Blogger and Movable Type are examples of WCM tools.

DM or DMS - Document Management or Document Management System. A computer system (or set of computer programs) used to track and store electronic documents and/or images of paper documents. Some DM systems also have tools to help support workflow. The term has some overlap with the concepts of Content Management Systems and is often viewed as a component of Enterprise Content Management Systems (ECM) and related to Digital Asset Management, Document imaging, Workflow systems and Records Management systems. Contract Management and Contract Lifecycle Management (CLM) can be viewed as either components or implementations of ECM. DM systems are particularly good for organizations with a high volume of documentation that needs to be easily searchable, as well as organizations that have to comply with regulatory restrictions.

DAM - Digital Asset Management covers content and files of every type, including images, video and audio files, MS Office files, in fact just about anything that can be digitized. DAM usually refers to a hardware/software system that helps to store and manage these digitized files. The term “Digital Asset Management” also refers to the protocol for downloading, renaming, backing up, rating, grouping, archiving, optimizing, maintaining, thinning, and exporting files.  Occasionally the term “Visual Asset Management” (VAM) is used, especially in the FMCG space.

MAM - The term “Media Asset Management” is sometimes used as a sub-category of “Digital Asset Management”, mainly for audio or video content.

ECM - Enterprise Content Management tends to be a bit of a all-encompassing concept but generally refers to systems that include content management and digital asset management components. ECM systems are usually fairly expensive and hardware intensive, and often require a significant level of IT experience to set up and run. The “official” definitions as set by AIIM (Association for Information and Image Management) is “Enterprise Content Management is the technologies used to Capture, Manage, Store, Preserve, and Deliver content and documents related to organizational processes. ECM tools and strategies allow the management of an organization’s unstructured information, wherever that information exists.”

The major differences between CMS and ECM? The CMS definition specifically mentions software; it’s a software system (or systems) for a the specific use of managing and publishing content, whereas the ECM definition refers to both tools and strategies.

I’m sure we are just scratching the surface here, so I’d be grateful if anyone can give deeper meaning to any of the above, or indeed add to the list.

Posted by Dunken Francis,  Web Consultant, Author-it Software Corporation

Posted on 19/11/08 in CMS Satellite

SUNDAY, 02 NOVEMBER, 2008

Web 3.0 - Driving the website of the future

Web 3.0
“Web 3.0? But we’re still getting our heads around Web 2.0!”

Sure, but technology and the internet waits for no man.

Web 3.0 describes the evolutionary stage of the Web that follows Web 2.0. and was coined by John Markoff of the New York Times in 2006, referring to a supposed third generation of Internet-based services that make up what might be called ‘the intelligent Web’ - such as those using semantic web, microformats, natural language search, data-mining, machine learning, recommendation agents, and artificial intelligence technologies - which emphasize system-facilitated understanding of information in order to provide a more productive and intuitive user experience.

Nova Spivack defines Web 3.0 as the third decade of the Web (2010-2020) during which he suggests several major complementary technology trends will reach new levels of maturity simultaneously including:

  • transformation of the Web from a network of separately siloed applications and content repositories to a more seamless and interoperable whole.
  • ubiquitous connectivity, broadband adoption, mobile Internet access and mobile devices
  • network computing, software-as-a-service business models, Web services interoperability, distributed computing, grid computing and cloud computing;
  • open technologies, open APIs and protocols, open data formats, open-source software platforms and open data (e.g. Creative Commons, Open Data License);
  • open identity, OpenID, open reputation, roaming portable identity and personal data;
  • the intelligent web, Semantic Web technologies such as RDF, OWL, SWRL, SPARQL, GRDDL, semantic application platforms, and statement-based datastores;
  • distributed databases, the “World Wide Database” (enabled by Semantic Web technologies); and
  • intelligent applications, natural language processing, machine learning, machine reasoning, autonomous agents.

So, in a nutshell, what will Web 3.0 mean to the average user?
First, we simply have to assume universal adoption of broadband to enable delivery (sounds easy if you say it fast ..).  Once this is in place, my belief is that the online experience will become much more personalized when it comes to content. There is no doubt that we will see emerging technology dramatically change our interaction with the web at a base level.

For example Artificial Intelligence systems in development will soon have the capability to provide a “virtual” online assistant, providing human-machine interaction at far greater levels than ever before and the new generation of ‘3D’ sites will be similarly enhancing gaming and related environments like “Second Life”.

At the moment, Web 2.0 allows for collaboration, discussion, and in most cases distribution; however the user still has to put effort into tracking down their areas of interest and has to actively pursue the content whether it be via groups, forums Feeds etc.

Web 3.0 promises a world where each user’s profile, preferences, likes, dislikes, wants and needs are so widely available via open data streams (for some, a scary thought in itself) that when surfing the ‘net, you will no longer just see “a page” created for the masses, but will receive specifically delivered content, personalized for you at a granular or component level.
Needless to say, the implications of Web 3.0 for the development of the CMS industry worldwide is huge.

Posted by Dunken Francis - Web Consultant Author-it Software Corporation (with thanks to Wikipedia for Nova Spivack references)

Posted on 02/11/08 in CMS Satellite